{
  "source": "Original AI-generated courtyard, built-in image generation. Not a photograph of a real place.",
  "source_sha256": "4bd2c456a74230e695388454e6243c6605e6c893979bb6da4a3f81cc53a63c86",
  "app_version": "0.6.0-preview.2",
  "size": [
    1280,
    720
  ],
  "tile_size": 512,
  "neural_strength": 0.7,
  "stability": 0.75,
  "evaluations": 6,
  "wall_seconds": 3.69,
  "mean_absolute_pixel_change": 5.331,
  "gpu": "NVIDIA GTX 1650",
  "caption": "1280 \u00d7 720 still image \u00b7 512-pixel overlapping neural tiles \u00b7 70% neural strength. Single-frame rendering; temporal stability does not affect a first frame. WebP delivery.",
  "not_native_game_dlss": true,
  "generation_mode": "builtin imagegen",
  "source_prompt": "Original unbranded photorealistic architectural game environment: wide eye-level sunlit contemporary pale-stone courtyard, leafy trees, glass architecture and shallow reflecting water. Warm late-afternoon sunlight, natural shadows, physically plausible materials. No people, text, logos, watermark, UI or split screen."
}